Computer animation

Results: 1293



#Item
691Computing / The Alphabet Cipher / Four-square cipher / Computer programming / Latin alphabets / Linguistics

Previous chapter 49 mode x 256-color animation Home

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Source URL: downloads.gamedev.net

Language: English - Date: 2011-08-09 01:03:15
692Computer graphics / Animation software / 3D computer graphics / Autodesk / Visual effects / Autodesk 3ds Max / Rendering / 3D modeling / PhysX / Software / Graphics software / 3D graphics software

CRISTIAN HINZ SENIOR CREATURE & CLOTH TD email [removed] web http://cristianhinz.com.ar phone +[removed]

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Source URL: cristianhinz.com.ar

Language: English - Date: 2014-05-05 20:25:01
693Four-square cipher / Classical cipher / Computer programming / Computing / Software engineering

Previous CHAPTER 52 FAST 3-D ANIMATION: MEET X-SHARP Home

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Source URL: downloads.gamedev.net

Language: English - Date: 2011-08-09 01:03:15
694Calgary / Visual arts / Canada / Glenbow Museum / Computer animation / Animation

international enterprises Watch Me Move: The Animation Show Glenbow Museum,

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Source URL: www.barbican.org.uk

Language: English - Date: 2013-06-18 11:10:57
695Film / MPEG / Visual effects / Computer animation / 3D graphics software / Computer facial animation / Morph target animation / Moving Picture Experts Group / Animation / Visual arts / Imaging / 3D computer graphics

Faces Everywhere: Towards Ubiquitous Production and Delivery of Face Animation Igor S. Pandzic1, Jörgen Ahlberg2, Mariusz Wzorek2, Piotr Rudol2 , Miran Mosmondor1 1 2

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Source URL: www.ep.liu.se

Language: English - Date: 2003-12-05 06:56:34
696Computer graphics / Films / Oktapodi / Animation studio / Computer animation / Pixar / Sony Pictures Imageworks / Character animation / John Lasseter / Animation / Emeryville /  California / American film directors

Computer Animation Festival 11 – 15 August 2008 Los Angeles Convention Center Nokia Theatre Overview

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Source URL: www.siggraph.org

Language: English - Date: 2008-07-14 11:55:44
697Computer animation / Skeletal animation / Zoology / Skeleton / Bones / Human skeleton / Human leg / Anatomy / Osteology / Biology

The Starfish Rig Humanoid rig with 6 bones To optimize is a philosophy. Sometimes a production is of dire need of optimization, other times it’s a matter of attitude. There are many ways of

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Source URL: www.sota.dk

Language: English - Date: 2014-02-17 16:39:05
698Imaging / Graphics file formats / 3D graphics software / Animation software / High dynamic range imaging / HDRi / Bryce / Rendering / Projection screen / Computer graphics / 3D computer graphics / Computing

Bryce 7.1 Pro ― Brightness and Falloff Brightness and Falloff Bryce features Linear Lighting Workflows which is a pre-requisite to get physically plausible results. This means that materials and light sources work lin

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Source URL: www.horo.ch

Language: English - Date: 2013-10-21 05:25:48
699Anatomy / Artificial intelligence / Face detection / Facial Action Coding System / Support vector machine / Cross-validation / Face / Affective computing / Computer facial animation / Statistics / Facial expressions / Face recognition

Hindawi Publishing Corporation Advances in Human-Computer Interaction Volume 2014, Article ID[removed], 13 pages http://dx.doi.org[removed][removed]Research Article

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Source URL: downloads.hindawi.com

Language: English - Date: 2014-05-08 03:40:00
700Film / MPEG / Visual effects / Computer animation / 3D graphics software / Computer facial animation / Morph target animation / Moving Picture Experts Group / Animation / Visual arts / Imaging / 3D computer graphics

Faces Everywhere: Towards Ubiquitous Production and Delivery of Face Animation Igor S. Pandzic1, Jörgen Ahlberg2, Mariusz Wzorek2, Piotr Rudol2 , Miran Mosmondor1 1 2

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Source URL: www.ida.liu.se

Language: English - Date: 2012-02-02 05:37:49
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